/*                                                             .---.
                                                              /  .  \
                                                             |\_/|   |
                                                             |   |  /|
  .----------------------------------------------------------------' |
 /  .-.                                                              |
|  /   \         Contribute To The Orbsydia SA Project               |
| |\_.  |                                                            |
|\|  | /|                        By Lotar84                          |
| `---' |                                                            |
|       |       (Orbanised by Orb SA Core Development Team)          | 
|       |                                                           /
|       |----------------------------------------------------------'
\       |
 \     /
  `---'
*/
using System;
using Server;
using Server.Items;

namespace Server.Items
{
    public class EssenceBox : WoodenBox
    {
        public override int LabelNumber { get { return 1113770; } } //Essence Box


        [Constructable]
        public EssenceBox()
            : base()
        {
            Movable = true;
            Hue = 1161;

            switch (Utility.Random(42))
            {
                case 0: DropItem(new EssencePrecision()); break;
                case 1: DropItem(new EssenceAchievement()); break;
                case 2: DropItem(new EssenceBalance()); break;
                case 3: DropItem(new EssenceControl()); break;
                case 4: DropItem(new EssenceDiligence()); break;
                case 5: DropItem(new EssenceDirection()); break;
                case 6: DropItem(new EssenceFeeling()); break;
                case 7: DropItem(new EssenceOrder()); break;
                case 8: DropItem(new EssencePassion()); break;
                case 9: DropItem(new EssencePersistence()); break;
                case 10: DropItem(new EssenceSingularity()); break;
                case 11: DropItem(new FeyWings()); break;
                case 12: DropItem(new FaeryDust()); break;
                case 13: DropItem(new Fur()); break;
                case 14: DropItem(new GoblinBlood()); break;
                case 15: DropItem(new HornAbyssalInferno()); break;
                case 16: DropItem(new KepetchWax()); break;
                case 17: DropItem(new LavaSerpenCrust()); break;
                case 18: DropItem(new MedusaBlood()); break;
                case 19: DropItem(new PowderedIron()); break;
                case 20: DropItem(new PrimalLichDust()); break;
                case 21: DropItem(new RaptorTeeth()); break;
                case 22: DropItem(new ReflectiveWolfEye()); break;
                case 23: DropItem(new SeedRenewal()); break;
                case 24: DropItem(new SilverSerpentVenom()); break;
                case 25: DropItem(new SilverSnakeSkin()); break;
                case 26: DropItem(new SlithEye()); break;
                case 27: DropItem(new SlithTongue()); break;
                case 28: DropItem(new SpiderCarapace()); break;
                case 29: DropItem(new ScouringToxin()); break;
                case 30: DropItem(new ToxicVenomSac()); break;
                case 31: DropItem(new UndyingFlesh()); break;
                case 32: DropItem(new VialVitirol()); break;
                case 33: DropItem(new DelicateScales()); break;
                case 34: DropItem(new VoidCore()); break;
                case 35: DropItem(new VoidEssence()); break;
                case 36: DropItem(new BottleIchor()); break;
                case 37: DropItem(new ChagaMushroom()); break;
                case 38: DropItem(new CrushedGlass()); break;
                case 39: DropItem(new CrystalShards()); break;
                case 40: DropItem(new CrystallineBlackrock()); break;
                case 41: DropItem(new DaemonClaw()); break;
            }

        }

        public EssenceBox(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}